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	<title>Undead Report &#187; Bug Out</title>
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		<title>Zombie Outbreak Plan for the Texan</title>
		<link>http://www.undeadreport.com/2010/05/zombie-outbreak-plan-for-the-texan/</link>
		<comments>http://www.undeadreport.com/2010/05/zombie-outbreak-plan-for-the-texan/#comments</comments>
		<pubDate>Tue, 18 May 2010 21:50:55 +0000</pubDate>
		<dc:creator>vince</dc:creator>
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		<description><![CDATA[<p><a href="http://www.undeadreport.com/wp-content/uploads/2010/05/zombieland-3.jpg" rel="shadowbox[sbpost-802];player=img;"><img class="aligncenter size-full wp-image-821" title="zombieland-3" src="http://www.undeadreport.com/wp-content/uploads/2010/05/zombieland-3.jpg" alt="Texas Zombie Killin" width="600" /></a></p>
<p>This week, reader Vince from Texas writes in with his plan and pack details. I encourage my readers to send me their tips, objectives, plans and local information from around the US and the world.</p>
<p>Not every zombie plan will &#8230; <a href="http://www.undeadreport.com/2010/05/zombie-outbreak-plan-for-the-texan/" class="read_more">Continue Reading -></a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.undeadreport.com/wp-content/uploads/2010/05/zombieland-3.jpg" rel="shadowbox[sbpost-802];player=img;"><img class="aligncenter size-full wp-image-821" title="zombieland-3" src="http://www.undeadreport.com/wp-content/uploads/2010/05/zombieland-3.jpg" alt="Texas Zombie Killin" width="600" /></a></p>
<p>This week, reader Vince from Texas writes in with his plan and pack details. I encourage my readers to send me their tips, objectives, plans and local information from around the US and the world.</p>
<p>Not every zombie plan will work in every situation; one must factor land, environment, urban density, weather, supplies, infection rate and more. If you&#8217;re in the north, bring warm weather gear. If  you&#8217;re running across Texas, you&#8217;ll need a lot more water, varmint hunting gear and sunscreen.</p>
<h3>Objective:</h3>
<p>Escape Austin, TX during high infestation period</p>
<p>Solitary travel 380 miles on foot through countryside</p>
<p>Reach family at end of journey and fortify</p>
<p>If family gone or dead Go to plan B.</p>
<p><span id="more-802"></span></p>
<h3>Inventory:</h3>
<ul>
<li> Paul Tawrell’s – Camping &amp; Wilderness Survival 2nd edition</li>
<li>plastic bags X4, box of 20 zip lock bags</li>
<li>hunting knife, diving knife, fillet knife, pocket knife</li>
<li>machete</li>
<li>Leatherman(multitool)</li>
<li>sharpening stone</li>
<li>100 ft. polyethane rope</li>
<li>magnesium flint striker</li>
<li>300 yd. 10lb. fishing line on spool</li>
<li>hooks</li>
<li>single lense binocular</li>
<li>2nd pair hiking boots and clothes in waterproof bag</li>
<li>cotton gloves, leather gloves</li>
<li>composition notepads X2, pens X3</li>
<li>fishnet</li>
<li>camouflage body paint</li>
<li>canteen X2 with distilling tablets X10</li>
<li>watch</li>
<li>compass</li>
<li>maps- Austin streets, Texas highways, Texas topographical/landmark, hiking trails of Texas</li>
<li>windable LED flashlight</li>
<li>MRE X12</li>
<li>20 Gauge shells X120</li>
<li>20 Gauge Remington</li>
<li>And next year when I turn 21 a handgun.</li>
<li>Gun cleaning kit</li>
<li>First Aid Kit- needle and thread, gauze, ace bandages, Neosporin, alcohol pads, small bottle of peroxide, etc.</li>
<li>Night vision goggles with extra batteries</li>
<li>Soap</li>
<li>Two way radio, with extra batteries</li>
<li>Sharpie X3</li>
</ul>
<h3>Pack Explanation</h3>
<p>I highly suggest reading Paul Tawrell’s survival book. It covers predicting weather patterns, how to interpret a river’s current, how to hunt, how to trap, what to pack, identifying plants and animals, maps and compasses, navigation, how to build a cooking fire, how to build a campfire, how to start a fire with no tools, first aid, cooking, kayaking, surviving the elements, how to build a shelter, how to build a boat, how and when to travel, improvised bug repellents, and everything in between.</p>
<p>Always carry multiple knives as well as a way to sharpen them. Always be able to tell the time, and KNOW WHEN THE SUN GOES DOWN. Darkness is never your friend. Keep guns clean or they will eventually stop working, or jam at the most inappropriate time. Carry plastic bags to use for collecting wild edibles, or keeping bugs off of meat you may get from game. Keep zip lock bags for the same reason. Magnesium flint strikers have about 3,000 sparks in them, work when they are wet, and the sparks are hotter than a lighter flame. Invest in a windable flashlight. When the battery dies down, just wind it up. I would suggest a normal flashlight over an LED only because the brighter the light the easier you are to see, but its preference really. I don’t plan on using it much so I use an LED.</p>
<p>I only packed 12 MRE to save a little weight. The MREs are like emergency food for when I can’t find wild edible or game to eat. I am an experienced deer, duck, and squirrel hunter, and I am a good fisher so I should survive.</p>
<p>Night vision and flashlights are for emergency only. You never know what the future holds so save batteries. Say I use the night vision to travel at night instead of the day, then when I get to my family and they are all gone and took the supplies or are dead then an emergency happens at night and I need them? I’m fucked because I wasted the batteries.</p>
<p>Never assume you can figure out a map and compass. Know how or else you will be lost in the woods, or limited to road travel which can be risky. Knowing how to use a map and compass lets you know how far away you are from resources like natural shelter, food, water, or dangerous areas like cities.</p>
<p>I chose a 20-gauge shotgun because the combined weight of the guns and ammo is substantially less than a 12-gauge, but retains a good kill range. It is also somewhat quieter than a rifle or 12-guage, and easier to handle because it has very little kick to it. On the downside the ammo is harder to find, but in my case I never plan on returning to a city, where the gun would be really needed, once I escape it.</p>
<p>Occasionally flip on your two way and scan all the channels. During an apocalypse communication with military personnel or reclaimer groups could be useful. Always carry a sharpie especially when in the cities. Write on walls, doors, highways, sidewalks, or street signs. Write down useful tips for other wanders. If you want to join groups leave notes of where you are going, were supplies are, if the city up ahead is gridlocked, warn of over infestation, warn of bridges out, or point to good safe zones for others to take a break. I would appreciate finding helpful suggestions every now and then, and am more than happy to leave some for others.</p>
<p>When fleeing an infested area you will more than likely have to kill your fair share of zombies, which means you will probably get blood on you. So, wear gloves, long socks, glasses, hat, long sleeves, and handkerchief around your neck. Carry a second set of clothes so when you are done fleeing you can dump your blood drenched clothes and have something clean to wear. Also, carry soap. A clean body is a happy body.</p>
<p>Morale is a huge factor in survival. If you lose the will to live you will lose your life. One way to keep morale up is to keep a journal, draw pictures, maps, or anything with pen and paper. Keeping track of everything you do will keep you going, as well as help discover patterns. If you document every zombie encounter and read them all over once in a while you may discover things about them or yourself you didn’t know. Such things like you should watch your back more, zombies are sneaky, zombies have bad eyesight, zombies have bad hearing, or zombies only live for about 2 weeks. Since no one knows how zombies are actually going to act or function, having a detailed psych analyses, habit analyses, physical analyses will help you determine exactly the enemy you are facing. We cannot rely on stereotypes in modern entertainment to accurately display zombies. It will be up to us as individuals to determine these facts. Also, if you complete a composition, memorize it then leave it behind. Hopefully your 50 pages of observations will aid others who come across it. I would suggest buying brightly colored ones and leaving them enclosed in something until done with it. That way other survivors who happen through the area can easily identify it, and always label it. I chose ZOMBIE ANALYSIS: IF YOU FIND ME READ ME. So when the apocalypse happens and you find a bright yellow or green composition book with that title, you’re welcome.</p>
<p>Lastly I suggest going to a library and reading books on how to sew, tie knots, detailed instructions on first aid, and any other miscellaneous info that you may need during an apocalypse and practice it all. Knowledge is life, and repetition is the father of learning. Suggested reading: Boy Scout Handbook, Air force pilot handbook(kind of hard to find), Sewing books, Nursing books, Plant Identification books, Animal Identification books, Tracking animals books, Nutrition &amp; Diet books, Psychological Analysis books(how to observe mental stability in others, yourself, and zombies), Physical therapy books, and lock picking books. If you come across a locked door there is probably something useful inside. Remember PRACTICE!</p>
<h3>The Plan</h3>
<p><strong>First Outbreak (nation)</strong> &#8211; pack goes from closet to truck, within 100ft of me at all times.</p>
<p><strong>First Outbreak (Local)</strong> &#8211; This is a single account in the city. Something small that could be controlled. If it is not controlled then it moves on to the next step in the plan.  I call in to work, fortify 2nd floor apartment, and warn everyone of the disaster to come!</p>
<p><strong>City Overrun Begins</strong> –  Set out on foot during next available sunrise. Leaving midday could leave you in the suburbs in the dark, and that is obviously a bad idea. I will have gun in hand, but any local law enforcement or survivors will understand why I have a gun by this point, if there are any left. Stay on small neighborhood roads, and make no attempt to contact or recruit. Going through backyard would be safer until a scared survivor misjudges you and boom your dead. Once out of the city head away from civilization toward family.</p>
<p><strong>380 mile travel</strong> &#8211; I will travel on small highways, no interstates, stopping only for water or the occasional game I may use for food. Travel stops 3 hours before sundown. First hour is used to head away from the highway. Second hour is used to cook and move further away from the highway, and where you cooked (smoke as well as food smell could give you away). Third hour is used to camouflage a sleeping spot. This continues day in and day out until I arrive at destination.</p>
<h3>My Apocalypse Theories</h3>
<p><strong>Zombies</strong></p>
<p>I highly doubt that the actual “undead” zombie could function. My research leads me to believe that a “rabid” zombie is more likely. They will have lower intelligence levels than normal, but can still understand basic concepts like doors, noise, urban vs. rural areas, and other easy concepts. My theory on surviving them is hiding. If they can’t see me or signs that I am around such as fire, backpack, etc. they will not find me. That is why I suggest the Air force pilot’s handbook. It is for when a pilot ejects over hostile territory and goes into great detail on natural camouflage and improvised equipment. If they do find me I will treat them as any other person attacking me. One to the chest, and if that doesn’t work then one to the head.</p>
<p><strong>Other survivors</strong></p>
<p>Check on no one. Help no one. Any help I have to offer is done during the first local outbreak, if they didn’t listen the first time their screwed not me. Avoid everyone no matter what. People are too dangerous in a time like this. They will either steal from me or want to tag along. I have packed enough for myself to survive, not enough for me and the occasional straggler or looter. Tag alongs will ALWAYS get you killed. They are untrained, unprepared, and scared. Fear causes mistakes under pressure. Now having a plan with a group who are prepared, aware, somewhat trained is a different story, but I will be traveling alone so&#8230;</p>
<p><strong>My Plan B: When things go bad</strong></p>
<p>My plan B goes into action when either I arrive home and my family is dead or gone, or total overrun occurs. By total overrun I mean no military, no civilization, nothing.</p>
<p>At this point I will have come across a world map during my travel which I will then use to navigate to South America. Somewhere in Brazil probably where there are no people. I feel I could survive in a jungle better than any other type of terrain and maybe 4 or 5 years later head back to check on how the area previously called the US is doing. If my theory of the “living” zombie turns out to be true then each zombie could survive between 1 week and 2 months depending on how fast the virus degrades brain function or the level of brain loss, initial infecting wound size, and how much nutrition they take in via human flesh. These estimates are obviously a long shot, and no were near accurate. This is why I chose to remain in Brazil for about 4 or 5 years, but who knows how long it would take them all to die out before you can return to what use to be home.</p>
<p><strong>Other Thoughts</strong></p>
<p>Personally I would avoid any military personnel in the case of an outbreak. The military, in the case of a nationwide outbreak, would more than likely abandon survivors or exterminate everyone. Gather supplies in small towns only if you are 100% sure you will survive. Entering a large city alone or in small groups could be a devastating mistake. I believe zombies will roam, but only from urban area to urban area. With an instinct to hunt for humans they would probably stay in or near civilization simply because that is where most survivors would stay, and this is the reason I choose to flee the city. But, like I stated earlier this is all just guess work.</p>
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		<title>Anti-Zombie &#8220;Outbreak Omega&#8221; Training and Live Fire Shoot in Minnesota</title>
		<link>http://www.undeadreport.com/2010/04/anti-zombie-outbreak-omega-training-and-live-fire-shoot-in-minnesota/</link>
		<comments>http://www.undeadreport.com/2010/04/anti-zombie-outbreak-omega-training-and-live-fire-shoot-in-minnesota/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 18:29:40 +0000</pubDate>
		<dc:creator>Zombie Hunter Sam</dc:creator>
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		<guid isPermaLink="false">http://www.undeadreport.com/?p=804</guid>
		<description><![CDATA[<p><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/ridler1-large.jpg" rel="shadowbox[sbpost-804];player=img;"><img class="aligncenter size-full wp-image-809" title="ridler1-large" src="http://www.undeadreport.com/wp-content/uploads/2010/04/ridler1-large.jpg" alt="" width="500" /></a>Hate Zombies? Own a gun? Want to win an ultimate Anti-Zombie Rifle (DPMS LRT-SASS in 7.62x51mm NATO)? Get your head popping self up to Minnesota this weekend!</p>
<p>The good, gun totin&#8217; folks  at DPMS Firearms in St. Cloud have produced a &#8230; <a href="http://www.undeadreport.com/2010/04/anti-zombie-outbreak-omega-training-and-live-fire-shoot-in-minnesota/" class="read_more">Continue Reading -></a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/ridler1-large.jpg" rel="shadowbox[sbpost-804];player=img;"><img class="aligncenter size-full wp-image-809" title="ridler1-large" src="http://www.undeadreport.com/wp-content/uploads/2010/04/ridler1-large.jpg" alt="" width="500" /></a>Hate Zombies? Own a gun? Want to win an ultimate Anti-Zombie Rifle (DPMS LRT-SASS in 7.62x51mm NATO)? Get your head popping self up to Minnesota this weekend!</p>
<p>The good, gun totin&#8217; folks  at DPMS Firearms in St. Cloud have produced a fantastic zombie hunting event with various stages, scenarios, tactical situations, reactive targets and more. A prize table includes excellent zombie rifles, lasers, optics, mounts, kits and more!</p>
<p>Edit: <a href="http://www.outbreakomega3.com/" target="_blank">www.OutbreakOmega3.com/</a></p>
<p><img class="alignleft" src="http://www.outbreakomega.com/images/2010prizes/LRT-SASS-small.jpg" alt="" width="216" height="135" />DPMS Firearms, LLC and Del-Tone/Luth Gun Club are hosting another &#8220;fun shoot&#8221; at the <a href="http://www.del-tone-luth.com/" target="_blank">Del-Tone/Luth Gun Range</a> in St. Cloud, MN on April 24-25, 2010.</p>
<p>This is one of the largest zombie shoots in the US. This is a &#8220;fun&#8221; shoot, any and all are invited.  Saturday night includes, a Zombie Hunters Ball, featuring a live band and a pig roast. Staff at the event will be zombified! come as you are, whether it&#8217;s a pizza delivery man, ninja, tacticool operator, or office worker. These are real live firearms here, aimed at zombie targets, dummies and the like. This isn&#8217;t an HvZ Nerf shoot or a Paintball shoot.</p>
<p><span id="more-804"></span><br />
There will be several scenarios to join and shoot at to test your mettle, shotgun skills, rifle skills and reloading abilities.</p>
<p><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/mccowan2-large.jpg" rel="shadowbox[sbpost-804];player=img;"><img class="aligncenter size-full wp-image-808" title="mccowan2-large" src="http://www.undeadreport.com/wp-content/uploads/2010/04/mccowan2-large.jpg" alt="" width="600" /></a></p>
<p><strong>Up Close and Personal</strong> &#8211; A nearby farmhouse has been overrun with the undead, but it is full of ammo and supplies, so get a clearin&#8217;.</p>
<p><strong>Twinkie Factory </strong> &#8211; Clear out and hold the Twinkie Factory (Zombieland fans?) and a night&#8217;s sleep and Twinkies are your reward.</p>
<p><strong>Live Zombie Open Range</strong> &#8211; You know what to do. Shoot anything that&#8217;s already dead. Rifle/Shotgun/Pistol</p>
<p><strong>Air Drop From Heaven</strong> &#8211; An air-dropped crate of ACR&#8217;s? Retrieve it and then get a shootin&#8217;!</p>
<p><strong>Sound The Alarm! </strong> &#8211; Eliminate all resistance swiftly and sound the alarm. You have 60 seconds to ensure the safety of your fellow survivors!</p>
<p><strong>Anybody Home? </strong> &#8211; After walking the wilds of Central Minnesota for what seems to be an eternity, your small band of survivors has come across an abandoned house. Guess what? You drew the short straw and you get to make sure it&#8217;s clear before you stop for the night. Shotguns.</p>
<p><strong>From the Waters of Lake Luth </strong>- These zombies are very active both day and night, straining the senses of the watch crews, and can only be killed with a perfect head shot.   Rifle/Squad shot.</p>
<p><strong>Rule # 32: Enjoy the Little Things</strong> &#8211; Trap shoot.</p>
<p><strong>Un-Load and Un-Lock </strong>- Navigate your way through a series of locks and doors in 60 seconds or the cure is lost!</p>
<p><strong>Zombie Assault Training Site </strong>-  These 2 stages have multiple head target and you must wager your skills and life on your training and your shotgun.</p>
<p><strong>The Wooded Valley of Undeath</strong> &#8211; Guard duty in the forest with your shotgun.</p>
<p><img class="aligncenter size-full wp-image-812" title="oo-header" src="http://www.undeadreport.com/wp-content/uploads/2010/04/oo-header.jpg" alt="" width="600" /></p>
<p>This weekend, St Paul is the place to put your mouth where your money is.</p>
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		<title>Transportation in the Land of the Dead</title>
		<link>http://www.undeadreport.com/2010/04/transportation-in-the-land-of-the-dead/</link>
		<comments>http://www.undeadreport.com/2010/04/transportation-in-the-land-of-the-dead/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 08:26:32 +0000</pubDate>
		<dc:creator>Zombie Hunter Sam</dc:creator>
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		<guid isPermaLink="false">http://www.undeadreport.com/?p=785</guid>
		<description><![CDATA[<p style="text-align: center;"><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/Killdozer2.jpg" rel="shadowbox[sbpost-785];player=img;"><img class="size-full wp-image-789 aligncenter" title="Killdozer2" src="http://www.undeadreport.com/wp-content/uploads/2010/04/Killdozer2.jpg" alt="Killdozer zombie slayer" width="576" height="338" /></a></p>
<p>Gasoline won&#8217;t be pumping. Electricity will buzz out. You might have some sun. You&#8217;ll need to be on the move. Bikes, cars, trucks, trains, foot or boat, you&#8217;ll need to move around, carry supplies, and stay alert while attracting the &#8230; <a href="http://www.undeadreport.com/2010/04/transportation-in-the-land-of-the-dead/" class="read_more">Continue Reading -></a></p>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/Killdozer2.jpg" rel="shadowbox[sbpost-785];player=img;"><img class="size-full wp-image-789 aligncenter" title="Killdozer2" src="http://www.undeadreport.com/wp-content/uploads/2010/04/Killdozer2.jpg" alt="Killdozer zombie slayer" width="576" height="338" /></a></p>
<p>Gasoline won&#8217;t be pumping. Electricity will buzz out. You might have some sun. You&#8217;ll need to be on the move. Bikes, cars, trucks, trains, foot or boat, you&#8217;ll need to move around, carry supplies, and stay alert while attracting the least attention possible. Before you lay out your fantastic apocalyptic plans, there are several factors you must consider.</p>
<h3>Magnitude of Disaster<strong></strong></h3>
<p>Will you still have electricity? Gasoline? Are food and supplies readily available? You can&#8217;t carry much on your bike, but a car won&#8217;t go far once gasoline becomes scarce. Count on the highways being clogged with the dead and vehicles out of fuel. A boat will only take you so far without sail power, and even then, you still require rare fresh water, food and supplies.</p>
<h3>Carrying Capacity<strong></strong></h3>
<p><a href="http://www.flickr.com/photos/dunechaser/3687905295/"><img class="alignleft" title="Zombie Chasers" src="http://farm4.static.flickr.com/3638/3687905295_3bbce48d98.jpg" alt="" width="300" height="225" /></a>A bike is speedy, silent and reliable, hell it&#8217;s even endorsed by Max Brooks in his famous guide. However, don&#8217;t expect to pack more than a week or two&#8217;s worth of food and gear if you&#8217;re on a bike. Forget traveling cross-state with a bike, unless you have lots of time and zombies are in short supply. A motorbike is a bit more suitable for off-road use, distance and carrying capacity, but please note it is prone to fuel shortages and is a great attention getter.</p>
<p>Consider  bicycles and motorbikes to be supplemental transportation. You will need them for quick getaways around your area and for ferrying supplies, but attacking and moving are impossible with such a means of transportation. Whatever your gas-powered vehicle, you&#8217;ll want a bicycle in the trunk or on the roof, along with your guns, blades, ammo and food.</p>
<p><span id="more-785"></span></p>
<h3>Practicality</h3>
<p><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/stormchaser01.jpg" rel="shadowbox[sbpost-785];player=img;"><img class="alignleft size-medium wp-image-787" title="stormchaser01" src="http://www.undeadreport.com/wp-content/uploads/2010/04/stormchaser01-300x225.jpg" alt="Zombie Killer Vehicle" width="300" height="225" /></a>Many potential survivors, several on this site,  want to rig up a Humvee or light truck with armor plating, gun turrets, spikes, chainsaw ports and many other fantastic ideas they nabbed from  zombie movies. This ain&#8217;t Iraq folks, and an iron plated vehicle is slow, cumbersome, and eats through fuel. We can rule out the laughable idea of steel-plating a Prius, so let&#8217;s not consider that. Your best defense is evading Zack, and an offensive vehicle will still need to be speedy and reliable. If it can break down on you, it will.</p>
<p>Considered an armored vehicle as something for short trips to crucial destinations through very planned and re-planned paths with multiple routes.</p>
<p>Of course, you could always just build an <a href="http://jalopnik.com/386537/storm-chaser-takes-lead-in-zombie-apocalypse-challenge" target="_blank">iron-plated storm chaser</a> in the name of science. Ben Anderson of the Examiner has put together a <a href="http://www.examiner.com/x-16753-Zombie-Examiner~y2009m7d23-Traveling-in-the-Zombie-Apocalypse" target="_blank">fine zombie apocalypse transportation article</a> explaining just why tricked out visionary vehicles are a bad idea.</p>
<blockquote><p>Most pre-zombies will spout off the name of some ludicrous military vehicle or giant civilian truck, some even fancy vehicular weaponry (tanks, etc.), as the optimal apocalyptic conveyance. The last thing you need is a damn tank leading an unholy army to your doorstep.</p></blockquote>
<p>Yes, your armored truck sounds like a fine idea on paper, but it&#8217;s hardly executable unless you make a Killdozer, have access to heavy shop materials and posses a valid driver&#8217;s license.</p>
<h3>Reliability</h3>
<p><strong> </strong><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/elwood.jpg" rel="shadowbox[sbpost-785];player=img;"><img class="alignleft size-medium wp-image-790" title="elwood" src="http://www.undeadreport.com/wp-content/uploads/2010/04/elwood-300x225.jpg" alt="Elwood - My Chevy Impala 9c1 Zombie Vehicle" width="300" height="225" /></a>Stick with what you know. If your car runs well, is reliable and gets good MPG, consider that your #1 Bug Out Vehicle or BOV. Keep it stocked with a good supply of food, water, radios, and perhaps even install a CB and keep some emergency illumination at hand. Flashlights and road flares are good to have anyway.</p>
<p>The vehicle to the left is Elwood, my 2004 Chevrolet Impala 9c1. It&#8217;s got a cop motor, a [3.8L V6 3800 Series II], it&#8217;s got cop tires, cop suspension, cop shocks. It&#8217;s a model made [after] catalytic converters, so it&#8217;ll run good on regular gas. He gets little upgrades every now and then to keep him as my reliable BOV. Currently, he has V-Rated General A-A tires, a CB Radio, USB hookups, 400W power inverter and everything the Chevrolet Police Package provides. Elwood is considered my primary BOV for getting me out of town when SHTF; not much but it&#8217;s a start. Throw a collapsible bike in the trunk and I&#8217;m ready for most any situation.</p>
<p>If you have enough external gas cans, you&#8217;ll be good to go with a longer fuel range, regardless of your MPG.</p>
<h3>Mission</h3>
<p><a href="http://www.undeadreport.com/wp-content/uploads/2010/04/The_EM50_UrbanAssaultVehicle.jpg" rel="shadowbox[sbpost-785];player=img;"><img class="alignleft size-medium wp-image-796" title="The_EM50_UrbanAssaultVehicle" src="http://www.undeadreport.com/wp-content/uploads/2010/04/The_EM50_UrbanAssaultVehicle-300x195.jpg" alt="EM50 Urban Assault Vehicle" width="300" height="195" /></a>If you&#8217;re going into an urban area, unless the roads are clear, you&#8217;ll probably want to be on foot or bicycle. Consider any attempt to enter an urban area to be for recon, SAR, or essential supply gathering. You&#8217;ll want to avoid these infested areas at all costs. For this reason, the suburbs and countryside are far better places to search and settle than a metropolitan area.</p>
<p>The Boy Scout Motto, &#8220;Be Prepared&#8221; also applies to vehicles as well &#8212; you&#8217;ll want your BOV to be swift, strong, and provide adequate fence-crashing, puddle stomping, and zombie splattering abilities. The usual 4-wheeled vehicle can accomplish most of these things, but consider specifics. A light truck is useful in supply gathering, while a swift car is more useful for speeding across infested areas.</p>
<p>Jalopnik has crafted a fine article of dreamy (if somewhat impractical) <a href="http://jalopnik.com/360213/the-ten-best-post+apocalyptic-survival-vehicles" target="_blank">Zombiepocalypse vehicles</a>.</p>
<h3>Long Term</h3>
<p><img class="alignleft size-full wp-image-794" title="redwitch" src="http://www.undeadreport.com/wp-content/uploads/2010/04/redwitch.jpg" alt="Red Witch, Chicago" width="247" height="345" />If the apocalypse is disastrous enough, there will be no more fossil fuels. Bikes, pack animals and sleds will be the only means of ferrying cargo. One often overlooked mode of transport is the humble sailboat.</p>
<p>A sailing vessel will get you places no car every could (assuming you can get to the ocean or a Great Lake).  With hydroponics, a wind generator, and water purifiers, you&#8217;re set for a life at sea or on the Great Lakes eating fresh caught, non-undead whitefish every day. Besides a proper skill to master, sailing could ensure your survival when roads are crowded, gasoline has disappeared, and the lands are poisoned.</p>
<p>Aircraft will be extremely hard to maintain, and without a qualified pilot, you&#8217;re risking death for yourself and your partners. On the rare occasion the opportunity arises, the advantage of  a long distance traveled is not worth the risk. Military pilots, passenger jet pilots and even civil air pilots depend on lots of fuel, good weather, ground and air crew for their operations. Stick to the surface.</p>
<p>Take the time, learn how to repair machines, sail a boat, and build a bicycle. These skills could save your life more than being a crack shot in your Killdozer ever could.</p>
<h3>Resources</h3>
<p><a href="http://jalopnik.com/360213/the-ten-best-post+apocalyptic-survival-vehicles" target="_blank"> The Ten Best Post-Apocalyptic Survival Vehicles</a></p>
<p><a href="http://www.examiner.com/x-16753-Zombie-Examiner~y2009m7d23-Traveling-in-the-Zombie-Apocalypse" target="_blank">Traveling in the Zombie Apocalypse </a></p>
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